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Participative Decision-Making and Gamification: The Case of «Civic Points»

COSTANTINI, Federico
•
COPPOLA, Paolo
•
FRANCO, Gabriele
2020
  • conference object

Abstract
Although games have always been part of human history (from children’s plays to gambling), only recently they have been introduced in the public sphere as a tool to stimulate aggregative social processes. However, gamifi cation of participative decision-making, enabled by the use ìof ICTs and the exploitation of personal data, raises some concerns, in particular the protection of privacy and fundamental freedoms of citizens. In this contribution, after a theoretical overview, we tackle such questions, describing a participatory model which allows to minimize the risks of abuses by public authorities while maximizing the potential benefit, especially in local communities.
Archivio
http://hdl.handle.net/11390/1181411
Diritti
open access
Soggetti
  • Gamification, Partici...

Visualizzazioni
2
Data di acquisizione
Apr 19, 2024
Vedi dettagli
google-scholar
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