Visual models, i.e. live demonstrations or film clips, are widely used in sport as training instruments. Nevertheless, in recent years some research demonstrated that the well known property of sounds to effectively represent the temporal structure of a given task and to promote its accurate reproduction, is not valid only for simple motor gestures, but also for the complex movements that characterize sport performances. As a consequence, there is a growing interest towards the study and the implementation of auditory models as an alternative to the visual ones traditionally used. The present work begin by theoretically frameworking the use of auditory modeling in sport according to the Theory of Event Coding. Then, some of the practical applications of the two auditory modeling techniques, i.e. Movement Sonification and Second Order Biofeedback, are synthetically reviewed.