Over the course of the past four decades or so, ever-growing technical developments gradually brought into
people’s daily life a purely virtual world – a world that, notwithstanding its abstract nature, undoubtedly has its
own spatial qualities. In this text the rise and development of this universe are briefly examined before trying to
understand how and to which extent architecture can operate with and within this mediatic space. The Philips
Pavilion designed by Le Corbusier/Xenakis is here considered as the potential first example of the mutual
contamination of architecture and media.