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GD-Gibbs: A GPU-based sampling algorithm for solving distributed constraint optimization problems

FIORETTO, Ferdinando
•
CAMPEOTTO, Federico
•
Luca Da Rin Fioretto
altro
Enrico Pontelli
2014
  • conference object

Abstract
Researchers have recently introduced a promising new class of Distributed Constraint Optimization Problem (DCOP) algorithms that is based on sampling. This paradigm is very amenable to parallelization since sampling algorithms require a lot of samples to ensure convergence, and the sampling process can be designed to be executed in parallel. This paper presents GPU-based D-Gibbs (GD-Gibbs), which extends the Distributed Gibbs (D-Gibbs) sampling algorithm and harnesses the power of parallel computation of GPUs to solve DCOPs. Experimental results show that GD-Gibbs is faster than several other benchmark algorithms on a distributed meeting scheduling problem.
Archivio
http://hdl.handle.net/11390/1040254
info:eu-repo/semantics/altIdentifier/scopus/2-s2.0-84911459522
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metadata only access
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4
Data di acquisizione
Apr 19, 2024
Vedi dettagli
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