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ICT Methodologies to Model and Simulate Parts of Human Body for Prosthesis Design

Colombo, Giorgio
•
Rissone, Paolo
•
Rizzi, Caterina
•
FILIPPI, Stefano
2007
  • book part

Abstract
The work presented in this paper refers to the implementation of a product development process based on the use of virtual model of the human body to design specific custom-fit product, such as a prosthesis socket (interface between the residual limb and the mechanical part of the prosthesis). It considers the integration of advanced ICT tools coming from the reverse engineering, the physics-based modelling and simulation, and the rapid prototyping fields. The paper describes problems related to the implementation of each step within a real socket development process. © Springer-Verlag Berlin Heidelberg 2007.
DOI
10.1007/978-3-540-73321-8-64
WOS
WOS:000248099700064
Archivio
http://hdl.handle.net/11390/883807
info:eu-repo/semantics/altIdentifier/scopus/2-s2.0-38149069489
Diritti
metadata only access
Soggetti
  • Human body modeling

  • Physics-based simulat...

  • Product customization...

  • Prosthesis design

Scopus© citazioni
2
Data di acquisizione
Jun 14, 2022
Vedi dettagli
Visualizzazioni
5
Data di acquisizione
Apr 19, 2024
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