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Interactive Robot for Playing Russian Checkers

Ekaterina E. Kopets
•
Artur Karimov
•
Georgii Y. Kolev
altro
Denis Butusov
2020
  • journal article

Periodico
ROBOTICS
Abstract
Human–robot interaction in board games is a rapidly developing field of robotics. This paper presents a robot capable of playing Russian checkers designed for entertaining, training, and research purposes. Its control program is based on a novel unsupervised self-learning algorithm inspired by AlphaZero and represents the first successful attempt of using this approach in the checkers game. The main engineering challenge in mechanics is to develop a board state acquisition system non-sensitive to lighting conditions, which is achieved by rejecting computer vision and utilizing magnetic sensors instead. An original robot face is designed to endow the robot an ability to express its attributed emotional state. Testing the robot at open-air multiday exhibitions shows the robustness of the design to difficult exploitation conditions and the high interest of visitors to the robot.
DOI
10.3390/robotics9040107
WOS
WOS:000601797200001
Archivio
http://hdl.handle.net/11390/1195327
info:eu-repo/semantics/altIdentifier/scopus/2-s2.0-85097807886
Diritti
open access
Scopus© citazioni
0
Data di acquisizione
Jun 14, 2022
Vedi dettagli
Web of Science© citazioni
1
Data di acquisizione
Mar 27, 2024
Visualizzazioni
2
Data di acquisizione
Apr 19, 2024
Vedi dettagli
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