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Tracking human motion from monocular sequences

SNIDARO L
•
G. L. FORESTI
•
CHITTARO L
2008
  • journal article

Periodico
INTERNATIONAL JOURNAL OF IMAGE AND GRAPHICS
Abstract
In recent years, analysis of human motion has become an increasingly relevant research topic with applications as diverse as animation, virtual reality, security, and advanced human-machine interfaces. In particular, motion capture systems are well known nowadays since they are used in the movie industry. These systems require expensive multi-camera setups or markers to be worn by the user. This paper describes an attempt to provide a markerless low cost and real-time solution for home users. We propose a novel approach for robust detection and tracking of the user's body joints that exploits different algorithms as different sources of information and fuses their estimates with particle filters. This system may be employed for real-time animation of VRML or X3D avatars using an off-the-shelf digital camera and a standard PC.
DOI
10.1142/S0219467808003180
Archivio
https://hdl.handle.net/11390/877680
info:eu-repo/semantics/altIdentifier/scopus/2-s2.0-70350604405
Diritti
closed access
Visualizzazioni
1
Data di acquisizione
Apr 19, 2024
Vedi dettagli
google-scholar
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